Pointing to the triumph of artificial intelligence over unaided humans in everything from games such as chess and Go to vital tasks such as protein folding and securities trading, many experts uphold the theory of a “singularity.” This is the trigger point when human history ends and artificial intelligence prevails in an exponential cascade of self-replicating machines rocketing toward godlike supremacy in the universe. Gaming AI suggests that this belief is both dumb and self-defeating. Gaming AI calls for a remedial immersion in the industry’s own heroic history and an understanding of the actual science of their own human minds.
In the closing session of the 1998 Telecosm conference, hosted annually by Gilder Publishing and Forbes at Lake Tahoe, inventor and author Ray Kurzweil engaged a number of critics. He advocated “Strong Artificial Intelligence” (AI), the claim that a computational process sufficiently capable of altering or organizing itself can produce “consciousness.” The session had an unexpectedly profound impact, not least because a number of important issues from technology to philosophy converge on this one issue. In this volume, the Discovery Institute, with the help of the contributors, has reproduced and expanded upon that initial discussion. Computers are becoming more powerful at an ever-increasing rate, but will they ever become conscious? Artificial intelligence guru Ray Kurzweil …